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Walter.Koller
Level 11
Status: New

When importing an object or release and this asset already exists in BP repository, the import process shows a screen to decide on how to resolve the conflict, with options like: overwrite, new name new ID, ... 

It would be helpful to have folder/group information, ie the path of this asset in the repository. There are numerous reasons why a conflict may occur and currently only the name of the object is shown. If I would also see the path (eg 'Objects\tmp\' 'Processes\My Private Sandbox\') this may help to decide on the resolution. 

Although I am not sure how this works with 'linked' assets. Those assets those names are shown in different location in the folder structure but all pointing to the same asset. I didn't check but is it possible to have even different names for those linked objects?! That would make the conflict resolution quite confusing anyways.

(Why is there the distinction between 'associated products' versions when submitting ideas? It doesn't make sense to submit an idea to just BPE v6 anyways. And how should I know if this idea will be relevant for BPE v7 only but not for BPE v8?!) 

1 Comment
Walter.Koller
Level 11

oh and it would be very helpful to see into what group the asset was imported too.

I just downloaded an asset from DX and imported it and had no clue where it ended up and what the name of those assets are to do a search in Studio. 

I had to go to releases tab look, didn't find it there; had to search in the adhoc releases to eventually find where I can find the object. 

(I am not sure why one single asset imported into Default needs a release file and why adhoc release was used, though...)