Hi, we use a code stage.
Grab Image Action
Bitmap bmpScreenCapture = new Bitmap(Screen.PrimaryScreen.Bounds.Width,Screen.PrimaryScreen.Bounds.Height);
using (Graphics g = Graphics.FromImage(bmpScreenCapture))
{
g.CopyFromScreen(Screen.PrimaryScreen.Bounds.X,
Screen.PrimaryScreen.Bounds.Y,
0, 0,
bmpScreenCapture.Size,
CopyPixelOperation.SourceCopy);
}
OutImage = bmpScreenCapture;
You can then save it to a network location that support / whoever has access to... we use this in our exception handling patterns (v5)